Each chart shows how the solve plays every possible holding at one decision. With all three cards unknown the lab never squeezes them into one flat grid: it draws exact blocks — one card pinned per block, the other two on the axes — so every cell is exactly one holding, never a family.
The reader below turns up a 5 (v5), so the 6s are the manilhas: they beat everything, they carry their suit — 6♣ > 6♥ > 6♠ > 6♦ — and each is a single card, so a manilha row or column holds exactly one copy and appears alone. Plain ranks ignore suit entirely: a 3 is any 3.
Finding a hand
Pin your weakest card to pick the block (this reader begins at L = 7), then run your highest card down the rows and your middle card across the columns. The brass label is itself the control — click it to change both the pinned slot and the one card this chart holds fixed. Hover or tap any cell —
| H \ M | 6♥ | 6♠ | 6♦ | 3 | 2 | A | K | J | Q | 7 |
|---|---|---|---|---|---|---|---|---|---|---|
| 6♣ | 50 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
| 6♥ | 57 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | |
| 6♠ | 52 | 81 | 100 | 100 | 100 | 100 | 100 | 100 | ||
| 6♦ | 96 | 100 | 100 | 100 | 100 | 100 | 100 | |||
| 3 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | |||
| 2 | 100 | 100 | 100 | 100 | 100 | 100 | ||||
| A | 100 | 100 | 100 | 100 | 100 | |||||
| K | 100 | 97 | 100 | 100 | ||||||
| J | 100 | 100 | 100 | |||||||
| Q | 100 | 100 | ||||||||
| 7 | 100 |
Hover or tap a cell. The block pins one card; the axes name the other two.
The number, the bands, and ≈
Only one number fits in a cell, so a mixed cell prints its biggest slice — the most-played action's percentage. The color bands carry the whole mix, each sized by its probability; the readout here (in the lab: the tooltip) spells out every action with its exact share.
A cell wearing ≈ instead of a number is weak: where a per-node BR measurement ships, an adversarial best response gains more than 5 match-win points. Older exports use the legacy self-loss/reach alarm. Either way, read ≈ as a warning, not a tactic — the trust chapter shows the machinery.
| hi \ lo | 5♣ | 5♥ | 5♠ | 5♦ | 3 | 2 | A | K | J | Q | 7 | 6 | 4 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 5♣ | 50 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | |
| 5♥ | 50 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | ||
| 5♠ | 50 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | |||
| 5♦ | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | ||||
| 3 | 100 | 65 | 100 | 100 | 100 | 100 | 100 | 100 | 89 | ||||
| 2 | 100 | 71 | 100 | 100 | 100 | 100 | 100 | 89 | |||||
| A | 100 | 68 | 100 | 100 | 100 | 100 | 86 | ||||||
| K | 100 | 67 | 100 | 100 | 100 | 85 | |||||||
| J | 100 | 64 | 100 | 100 | 86 | ||||||||
| Q | 100 | 68 | 100 | 94 | |||||||||
| 7 | 100 | 55 | 100 | ||||||||||
| 6 | 100 | 96 | |||||||||||
| 4 | 100 |
Hover or tap a cell. Solid cells carry trained mixes; the pale ≈ cells are flagged.
the number = the biggest slice. the tooltip = the whole mix.
The list — same data, sorted
LIST lays the very same holdings out as rows, strongest first: the cards up front, the mix as a labeled bar. Nothing changes but the shape — the grid is for seeing regions at a glance, the list is for reading one hand at a time.
Walking one hand through the decisions
Pin the hand as it was actually played in the left rail, then walk the decisions with ← →. A chart cell fills two of your three cards; the panel’s card list or a card’s own menu fills the rest, and cells that are impossible with your picks grey out.
Pinning the hand (⚑) fixes it for the whole hand: that player’s rail decisions then show the pinned cards’ own mix, and only those cards stay playable. Click a card to clear it, double-click for its menu.
Deal
Before a play, every hand is still possible. The chart describes that full starting distribution.