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Baixada · Study · Field guidePart II · The player's handbook
Chapter xi

When to raise, when to let go

The truco is the game's one lever of pure pressure — and the decision players argue about most. This chapter reads the lever off the solved 10×10 spot from both sides: when the equilibrium actually pulls it, what its raising range is made of, and how it answers when the pressure comes back the other way.

§ 1

The ladder at ten apiece

One structural fact frames everything at this score: the first truco already plays for the match. Ten plus three clears twelve, so once truco is accepted there is nothing left for six, nine, or twelve to add — the solver proves the higher rungs irrelevant here and removes them. Every raising question at 10×10 is the question of the single truco.

And the solve is in no hurry to ask it. Calling truco before playing anything carries 0.3% of the opening mix — leverage is worth more once a round has been seen. The ladder is a mid-hand weapon, not an opening one.

§ 2

When the solve raises

Deal-weighted over the solved window, here is how often a truco actually gets called at each moment of the hand (only counting spots where no raise has happened yet):

MomentRaises
Before any card (the leader's option)0.3%
Facing the lead, before replying (the dealer)11.3%
Leading round 2 after winning round 15.3%
Leading round 2 after a tied round 132.3%
Round 2, after its first card is down23.3%

Two patterns stand out. A tied first round is truco weather — the rate jumps from 5% to 32%, because a tie converts round 2 into sudden death and the pressure play prices best exactly there. And the rate climbs as the hand ages: information arrived, ranges narrowed, and the threat has more to lean on.

§ 3

What the raising range holds

Add up everything that raises across the window and look inside the range: 51.8% of the raising mass holds a manilha, against a 28% base rate. In other words, the solve's trucos are roughly half value, half pressure — enough strength that the call is honest, enough air that folding everything to it is exploitable.

That mixture is the practical lesson. A truco from the equilibrium is not an announcement of the best hand; it is a priced threat that happens to be backed by one about half the time. Both pure readings — “truco means manilha” and “truco means bluff” — lose to it.

§ 4

When to let a hand go

The answering side is where the money is. Facing a truco, the solve folds 63% and accepts 37% of its reach mass (re-raising is moot here — the higher rungs are score-irrelevant). Folding a majority of the time is not timidity; at these stakes conceding one point is routinely cheaper than playing three behind.

The habits are priced in the leaks chapter, but the headline belongs here: accepting every truco costs 10.4 pp of match-win chance per deal on average, and the single worst call in the window — accepting on 4 4 4 after leading a 4 into the raise — burns 36.6 pp. The mirror habit, folding everything, costs 6.2 pp: expensive, but the cheaper of the two sins.

Walk this spot in the lab: 10x10 v4 : 3 3 /